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Loop hero swamp5/2/2023 Removing the attached forest, thicket, or grove tile from a blood grove will transform it into a hungry grove. These add tome enemies to combat on adjacent tiles. Completing 20 card exchanges by passing a bookery will collapse the tile into an abandoned bookery. These add goblin archers to combat on adjacent tiles. A goblin camp touching a swamp tile becomes a goblin lookout. These spawn one goblin per day onto an adjacent tile. For every 10 rock or mountain tiles you place, one goblin camp will spawn. These spawn one siren and one chest every loop. A battle field tile touching a river becomes a shipwreck. Roadside cards are tiles that you can only place next to the loop - spider cocoons and vampire mansions, for example. Roadside cards tile combos, interactions, and synergies These spawn one wooden warrior every two days. A Village? For every 10 forest or thicket tiles you place, an a village? tile will appear.Overgrown fields spawn one scarecrow every four days, and they fill the rest of the combat with field of blade enemies. If you remove the village with an oblivion card, the wheat field becomes an overgrown field. These heal your hero like a regular village, but they create a better quest every time you pass through. After three loops, a ransacked village tile becomes count’s lands. After three loops, ransacked villages become count’s lands. These don’t heal you like a normal village, and they spawn 1-4 ghouls per loop. A village tile touching a vampire mansion becomes a ransacked village. These spawn one blood clot every four days. Placing two battle fields so their influence overlaps will transform any wasteland tiles in the overlap into blood paths. Road cards are tiles that you can only place directly on the loop - groves, cemeteries, and swamps, for example. Road card tile combos, interactions, and synergies You can see the differences in the handy illustration above, and we’ve organized everting using those categories below. Graphic: Jeffrey Parkin | Sources: Four Quarters/Devolver Digital via PolygonĮvery Loop Hero card falls into three broad categories, based on where you can place them: on the road, along the roadside, or in the landscape. Loop Hero card combinationsīased on what we’ve found so far, there are 15 was to combine tiles and transform them into something new. As a refresher, we’ll talk a little about tile placement at the end. In this Loop Hero guide, we’ll list every card combo and the new tiles that they transform into. Using card transformations is the only way to get these tiles, which unlock new enemies and resources. Some cards in Loop Hero transform though synergies and interactions with the nearby tiles.
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